There are four very simple and by themselves near meaningless pieces of information that I’ve often thought about for the past few years. The first was in a biography of Napoleon (I can’t remember which one) where he said something in the likes of “I don’t spend much time in leisure, I don’t go […]
Category Archives: Gamification
Thoughts on Management Trends for “Networks/Complexity”
The Charlatan by Bernardino Mei While there are some very good contemporary thinkers using the ideas of complexity theories and networks inside business, there seems to be a trend of having these ideas being picked up by consultants and authors to be dumb down and misapplied. Here’s an example that popped on my feed […]
Games Exercise Complex Mental Skills Hard-Wired in Our DNA That We Don’t Fulfill in Daily Lives
One of my hypothesis on why games are not only useful as learning tool for mammals (lion cubs practice hunting skills by play fighting for example) but that serve as entertainment to children and adults, specially in the modern world, is that they activate exercise neurological pathways for problem solving that we don’t normally come […]
Thoughts on Gamification Part 1
Note: The following writings is a flow of consciousness, not intended as a research document and thus I’ve kept much of the references out. Most of these can be found on my other writings. You can tell that the industry is filled with idiots and charlatans just by the way they explain their conclusions. […]